Monday, February 17, 2025

Temple of Apshai Trilogy - Level 2 Map

General Layout

The second floor of the Temple of Apshai is again largely made of natural spaces that have been expanded and smoothed out. The initial rooms are plain, but the southwest corner of the map shows evidence of industry, including a jeweller's workshop and a forge. The floor is dominated by the bleak gaol and extensive torture chambers on the western side. We also have locations reminiscent of the first floor: underground natural water features give the impression that I am exploring a space that's a continuation of where I was previously.


Notable Treasures

The quality of treasures here has not improved meaningfully since the first floor. This matches up with the rough description in the instruction manual that the first two floors are suitable for adventurers of levels one to three. A player may gather a decent proportion of the valuable treasures by only exploring the western third of the floor.

Immediately upon entering the dungeon, the player can enter Room 9 to find some valuables. The manual hints that the skull ring found as part of the loot may have an additional effect, but it is too vague to see anything going on. If I were to guess, I'd take a stab that the ring protects the player from the stat-draining effect that attacks from some undead can have.

Room 13 contains another magic cloak. While I couldn't verify that this actually improves a player's defenses, it's worth grabbing as early as possible just in case it does.

Room 31 contains a magic sword. Again, it seems random whether this is a bonus or a curse, but at least this room is easily accessible from the entrance to repeatedly collect it.

An elixir can be found in Room 16, but it is probably easier to repeatedly enter level 1 in order to pick up the lilies.

There is also a magic talisman which the manual describes as able to "endow the holder with wondrous powers of mental perception." The effect is too subtle to see, but I assume it increases my chances of (s)earching for a trap or (e)xamining for a secret door. It is found in Room 24.


Full Reference


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